War of roskyae
Sep 2016 - Dec 2016
Roskyae is a four-player strategic board game, with 2v2 combat. Playing as any of the 6 characters, players must strategize with each other and use their cards and position to overcome the opponents. This is an independent project I developed with a focus on systems, map, and characters.
I used an assortment of tools to develop this project: Excel, Word, Photoshop, InDesign, and Illustrator.
UI/UX DESIGNER
Researched similar experiences in games find what would be successful and unsuccessful in this project.
Tested constantly through development to find what aspects needed focus
Analyzed the engagement and tension points of the characters and team compositions in the game
Produced and Designed functional components to amplify the gameplay
Created the templates for the cards and character sheets
LEVEL DESIGNER
Tailored a map specifically with the characters in mind
Planned an experience around the map to focus on the interactions between team members and their opponents
SYSTEM DESIGNER
Produced a rulebook to show and describe how the game is played
Balanced all aspects of the game, from characters to the team values to the map
Charted the individual mechanical differences between the characters
CHARACTER DESIGNER
Developed unique characters, backstories, abilities, and their statistics